![]() ![]() You are not able to start fast travel while under attack. If a bandit attacks you while you are waiting to fast travel, it will cancel the countdown and allow you the chance to get your items back. However, movement as a result of hired units pushing you does not cancel the countdown. This was added to prevent players abusing fast travel as a 'teleport' out of tricky situations. Any movement during this wait period will cancel the fast travel countdown and you will have to start again. There is a 10 second countdown before fast traveling after selecting your teleport. This fast travel timer continues at a tenth of its normal speed for offline players on multiplayer servers. For example, if the fast travel cooldown time is 20 minutes and you go to the High Pass waypoint 5 times, the cooldown for it may decrease to 15 minutes. The more you use a particular waypoint, the shorter the cooldown time for that waypoint becomes, until it reaches 10% of the default setting. ![]() Each waypoint has its own cooldown (that is counted up to from 0) which increases progressively with distance (although there is a large area that remains at 30 minutes) and decreases with subsequent uses. There is also a cooldown period between use of fast travel, currently set at 30 minutes by default, but can be changed if you have access to cheats or commands. For some waypoints you also need to have a certain alignment for example, waypoints in Mordor are not available for players with negative Mordor alignment to use, even after travelling to Mordor. Upon entering a region, all the waypoints within will become available for use. To activate a waypoint, simply enter the region in which it is located. However, the waypoints must be activated first. There are fast travel waypoints all across the map of Middle-earth allowing access to most regions. 3.1 List of quotes (Click here to expand). ![]()
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